A Fetid Wind Blows

Concept: The player crew are lost in the doldrums and running low on food and fresh water. Until a sea hag named 'Ole Meg makes an offer the crew can't pass up. 'Ole Meg offers salvation and the potential for more in exchange for obtaining an ancient artifact. The crew arrive at an island off the coast of the Yucatan populated by a devout indigenous people. The tribe does not welcome visitors and the crew will need to carefully approach the temple or risk being sacrificed to the tribe’s gods.

Content: Several interesting locales, adventure hooks and entertaining maps.

Writing: An amazing amount of effort has been put in to this project and the writing does it full justice in every aspect.

Art/design: Some minor gripes about the artwork and layout but they do not make the product any less useful. Maps are excellent and other content is highly useful.

Usability: This is an excellent waypoint adventure for a Crew that is in transit from one major game location to another. Likely to run at maybe 2 Sessions at most this adventure would be a fun way mix things up for your group.

Product Link: Itch.io Page