Adventures
Galleon of the Jackalmaster
Concept: Capt Klaus Huygens, renown explorer and natural philosopher, had been recently recalled to Amsterdam to present the findings of his 5 year expedition in the Dark Yucatán as captain of the exploration vessel Jackalmaster. A foul hurricane dashed the galleon on the shoals north of Nassau, killing the entire crew. His body was never recovered…
Content: Galleon of the Jackalmaster is a One Page Encounter designed for OSR play using Pirate Borg, a pirate themed hack of Mork Borg. The previous Old School Essentials/BX stats are available as a png
Publisher: Duvelman Dice
$4.95
Link: Galleon of the Jackalmaster
Content: Galleon of the Jackalmaster is a One Page Encounter designed for OSR play using Pirate Borg, a pirate themed hack of Mork Borg. The previous Old School Essentials/BX stats are available as a png
Publisher: Duvelman Dice
$4.95
Link: Galleon of the Jackalmaster
Back to the Ship!
Concept: An 'In Media Res' One Shot.
Content: Fully mapped out and keyed Island complete with Rollable tables for Encounters and adventure Hooks/Prompts for your Crew.
Writing: This adventure is quite well written and contains everything you need to stage a desperate flight from the heart of an island down to the beach.
Art/design: Two tone art and design layouts really serve to accentuate this adventure and make it easy to use. Tables are cleanly done and usable.
Usability: Very useful as the beginning to a new Crew, or for a fun interlude game between campaign points for an existing crew. it contains enough to keep you busy for easily an entire session and with just a little work could make for a very useful base to insert into an existing Campaign.
Product Link: Itch.io Page
Content: Fully mapped out and keyed Island complete with Rollable tables for Encounters and adventure Hooks/Prompts for your Crew.
Writing: This adventure is quite well written and contains everything you need to stage a desperate flight from the heart of an island down to the beach.
Art/design: Two tone art and design layouts really serve to accentuate this adventure and make it easy to use. Tables are cleanly done and usable.
Usability: Very useful as the beginning to a new Crew, or for a fun interlude game between campaign points for an existing crew. it contains enough to keep you busy for easily an entire session and with just a little work could make for a very useful base to insert into an existing Campaign.
Product Link: Itch.io Page
Bottle Ship
Concept: Mutiny! Betrayal! Your former Helmsman has betrayed your Captain, who now hangs from the gallows, stolen your Ship and worse.. your share of the booty! You awaken hungover but thirsting for revenge if only you can find a new ship! Luckily there is a need for a crew on a Ship sailing for Navassa!
Content: Bottle Ship is a raucous Adventure on the island of Hispaniola, in the town of Tiburon and comes complete with a fully Keyed map of the town of Tiburon, as well as a fully Keyed map of the Temple located in the Mountains nearby. Also included are three new Creatures and five Random Tables for use however you might see fit.
Writing: Perhaps one of the most uniquely tongue in cheek writings thus far, Bottle Ship's creator, Sumire, has an irreverent sense of humour that really is used to excellent effect in this instance. Every entry is tightly written and contains exactly what is needed for a Harbourmaster to put their own life in to it.
Art/design: Sumire is not only the Author of Bottle Ship but it also the Artist as well, every Illustration and Map is done entirely by them and this lends the Adventure a very nice sense of cohesion. Maps are cleanly labeled and the Isometric view of the Temple is of great help when it comes to providing room Descriptions. Entirely done in Black and White means that this Adventure is also going to be quite Printer Friendly should you need/want to Print the Maps for table use.
Usability: Tiburon, as a Town, is a solid place for a pirate crew to find themselves and there is enough substance contained in this Adventure for a solid start to a longer Campaign or to follow on with what appears to be a forthcoming sequel. If you are struggling to find a way to begin a longer series of Adventures then Bottle Ship will certainly serve to either begin or add a properly detailed Port to your repertoire.
Format: PDF $5.00
Product Link: Bottle Ship
Content: Bottle Ship is a raucous Adventure on the island of Hispaniola, in the town of Tiburon and comes complete with a fully Keyed map of the town of Tiburon, as well as a fully Keyed map of the Temple located in the Mountains nearby. Also included are three new Creatures and five Random Tables for use however you might see fit.
Writing: Perhaps one of the most uniquely tongue in cheek writings thus far, Bottle Ship's creator, Sumire, has an irreverent sense of humour that really is used to excellent effect in this instance. Every entry is tightly written and contains exactly what is needed for a Harbourmaster to put their own life in to it.
Art/design: Sumire is not only the Author of Bottle Ship but it also the Artist as well, every Illustration and Map is done entirely by them and this lends the Adventure a very nice sense of cohesion. Maps are cleanly labeled and the Isometric view of the Temple is of great help when it comes to providing room Descriptions. Entirely done in Black and White means that this Adventure is also going to be quite Printer Friendly should you need/want to Print the Maps for table use.
Usability: Tiburon, as a Town, is a solid place for a pirate crew to find themselves and there is enough substance contained in this Adventure for a solid start to a longer Campaign or to follow on with what appears to be a forthcoming sequel. If you are struggling to find a way to begin a longer series of Adventures then Bottle Ship will certainly serve to either begin or add a properly detailed Port to your repertoire.
Format: PDF $5.00
Product Link: Bottle Ship
Burial Wrongs
Concept: A sandbox city-crawl and dungeon-crawl adventure for Pirate Borg, taking place in a cursed city smote by a god, a flesh submarine, and holy island where daughters perform blasphemous rituals.
Content:
Content:
- detailed maps for locations, including:
- two tiers of an interconnected canal city
- many different locations with unique encounters and loot
- three dungeons, including a flesh submarine, and a mythic forest journey
- a calendar detailing the day-to-day progression of events, NPCs and Eylis city's doom
- different factions, including The Consumers, Priests, Necromancers, and more
- new horrifying monsters
- new items and equipment
- tables for generating effects of for Eating, Drinking, and Smoking a god, and being transfigured by dark divine rain.
- a list of rumors and advice to help your players choose their own paths
Writing: Enthusiastically written to evoke a sense of the macabre and grim, intended to inspire the imagination.
Art/design: Not to be outdone by the Writing, the Artwork and Layout of this supplement are very reminiscent of early Mork Borg and go a long way to helping establish the overall tone of this work.
Usability: If your Players lean more towards the dark and cosmic horror notes of Pirate Borg then this adventure is well suited for you.
Product Link: Itch.io Page
Captain & Crew
Concept: Solo Ruleset for Pirate Borg
Content:
- The OAR, a simple gameplay loop for story-forward solo play.
- Rules for Abbreviated Combat so you can breeze through encounters to keep your story moving.
- Rules for acquiring and utilizing Crewmates.
- The Pirate's Code, a set of oracle tables.
- Hoist the Colors, a dice drop adventure generator.
- Seen at Sea and Encounters to Die For, additional tables to add random encounters to your maritime exploration of The Dark Caribbean.
Writing: M. Allen Hall is no stranger to the Genre and it shows immediately upon first reading of Captain & Crew. Embracing the minimalist style of the Borg line of Products makes Captain & Crew easily read and understood by those familiar to the aesthetic.
Art/design: Captain & Crew is thoughtfully laid out in its Spreads and carries a clean concept throughout for ease of use at any table.
Usability: With the advent of Solo gameplay and the ever growing demand for it within the roleplaying hobby as a whole this ruleset is perfect for any end user with a desire for piracy and a lack of fellow pirates.
Product Link: Captain & Crew PWYW
Cursed Coordinates
Concept: A Pirate Borg Adventure
Content: Everything you need to run an adventure for a new Pirate Crew or an unlucky experienced one in The Dark Caribbean.
Writing: Very minimalist writing and slightly 'on rails' this adventure presents a curated experience.
Art/design: Artworkis cleanly done, sparingly used and the colours are well chosen to help accent the art.
Usability: Useful if you want to take your Players from point to point with an 'interlude' Adventure that won't bog down your overall campaign plans. Good filler.
Product Link: Itch.io Page
Content: Everything you need to run an adventure for a new Pirate Crew or an unlucky experienced one in The Dark Caribbean.
Writing: Very minimalist writing and slightly 'on rails' this adventure presents a curated experience.
Art/design: Artworkis cleanly done, sparingly used and the colours are well chosen to help accent the art.
Usability: Useful if you want to take your Players from point to point with an 'interlude' Adventure that won't bog down your overall campaign plans. Good filler.
Product Link: Itch.io Page
Dead Crab for Booty
Concept: Adventure on the seas of the Dark Caribbean in search of the treasure of The Dead Crab
Content: This is a single adventure locale set within the Dark Caribbean at the discretion of the GM. It provides several Hooks to bring in a new Pirate Crew.
Writing: Written by Adrian Daine, Dead Crab for Booty is concise and to the point in most every entry, it is an excellent adventure location containing several interesting adventure areas for Players to explore and provide a remarkable amount of depth.
Art/design: Employing a simple two column layout that most GMs will be well familiar with this Adventure is cleanly written and is accompanied by an excellent map Illustrated by Kyle Latino .
Usability: As an introductory Adventure or even as a mid level Adventure, Dead Crab for Booty provides a wealth of content for any GM.
Format: PDF Pay What You Want ($2.00)
Product Link: Dead Crab for Booty
Content: This is a single adventure locale set within the Dark Caribbean at the discretion of the GM. It provides several Hooks to bring in a new Pirate Crew.
Writing: Written by Adrian Daine, Dead Crab for Booty is concise and to the point in most every entry, it is an excellent adventure location containing several interesting adventure areas for Players to explore and provide a remarkable amount of depth.
Art/design: Employing a simple two column layout that most GMs will be well familiar with this Adventure is cleanly written and is accompanied by an excellent map Illustrated by Kyle Latino .
Usability: As an introductory Adventure or even as a mid level Adventure, Dead Crab for Booty provides a wealth of content for any GM.
Format: PDF Pay What You Want ($2.00)
Product Link: Dead Crab for Booty
Depths Unwonted
Concept: In the aftermath of their most recent voyage the crew has discovered three Artifacts and learns they must be returned to their rightful places on three separate islands within seven days lest doom befall them!
Content: Fourteen Pages detailing the Relics, the Islands they must be returned to and the challenges each island will present to the Crew before they can succeed.
Writing: Depths Unwonted takes the less is more approach of writing in a format that lends urgency to the crews quest to avoid their 'unwonted' fate. Each spread represents a segment of the adventure in a brief style that doesn't bog down the gameplay.
Art/design: Artistically this Adventure is simply fun to look at and enjoy much less play through. For all three islands the map and the writing are blended in to one unified whole that guides the eye in an entertaining way without being a chore to read.
Usability: Depths Unwonted would be a great adventure to spring on a group when they think they might be 'in the clear' after a previous one in a 'Just when you thought it was over!' style twist. Effort is made to keep it a small scale event within the writing and takes advantage of the 'Mystical' side of Pirate Borg in a great way.
Product Link: Depths Unwonted PWYW
Content: Fourteen Pages detailing the Relics, the Islands they must be returned to and the challenges each island will present to the Crew before they can succeed.
Writing: Depths Unwonted takes the less is more approach of writing in a format that lends urgency to the crews quest to avoid their 'unwonted' fate. Each spread represents a segment of the adventure in a brief style that doesn't bog down the gameplay.
Art/design: Artistically this Adventure is simply fun to look at and enjoy much less play through. For all three islands the map and the writing are blended in to one unified whole that guides the eye in an entertaining way without being a chore to read.
Usability: Depths Unwonted would be a great adventure to spring on a group when they think they might be 'in the clear' after a previous one in a 'Just when you thought it was over!' style twist. Effort is made to keep it a small scale event within the writing and takes advantage of the 'Mystical' side of Pirate Borg in a great way.
Product Link: Depths Unwonted PWYW
Destination Hollow Ground - An Adventure for Pirate Borg
Concept: Destination Hollow Ground is an adventure dedicated to Pirate Borg. To be able to play the adventure without modifications, the core game Pirate Borg is needed.
Hollow Ground has so far been spared from the darkness that has descended upon the Caribbean. The outpost is isolated but strategically advantageous for shipping. Alliances have been made and people have become wealthy. Prosperity has contributed to a growing small town.
But nothing lasts forever.
The two most influential families have a long-standing conflict that is escalating. Pirate activity is increasing in the area. Which in turn has disturbed about eighty undead Vikings who have slumbered by their wrecked ship for hundreds of years. The players are thrown straight into this whirlwind of conflicts, threats, and opportunities.
Time to polish the cutlass and sharpen the dice!
Content: Destination Hollow Ground includes:
Hollow Ground has so far been spared from the darkness that has descended upon the Caribbean. The outpost is isolated but strategically advantageous for shipping. Alliances have been made and people have become wealthy. Prosperity has contributed to a growing small town.
But nothing lasts forever.
The two most influential families have a long-standing conflict that is escalating. Pirate activity is increasing in the area. Which in turn has disturbed about eighty undead Vikings who have slumbered by their wrecked ship for hundreds of years. The players are thrown straight into this whirlwind of conflicts, threats, and opportunities.
Time to polish the cutlass and sharpen the dice!
Content: Destination Hollow Ground includes:
- Description of Hollow Ground, the main location of the adventure.
- Suggestions on how to get the players started and motivated to seek out the outpost.
- Maps of Hollow Ground and the surrounding area, The Arugula Islands.
- Description and information about the two most influential families.
- The adventure itself, divided into three acts with a total of 13 scenes, which follows a chain of events that will be affected by how the players choose to act.
- 27 non-player characters with token image, stats, appearance, personality, mannerism, drive, history, complications, secrets and what they want from the players.
- Description and background about the Pirates and the undead Vikings.
- 17 new weapons.
- 5 adventure locations with 12 new monsters, maps, detailed descriptions, and random encounters.
- Carousing in Hollow Ground.
Available in PDF, Hardcover, and Softcover.
PDF $6.95
Softcover, Premium Color Book + PDF $15.99
Hardcover, Premium Color Book + PDF $27.44
Publisher: Tomas Eriksson
Product Link: Destination Hollow Ground
Die in Six Directions
Concept: Hex Crawl Sandbox Map Generator
Content: Contains all the information you will need to generate an Island Map for Pirate Borg alongside a useful Hex Map Download to get you started.
Writing: Simply written to allow for maximum usefulness to the Harbourmaster, this supplement comes with the Tables you need to create with and lets the Harbourmaster interpret them as they need.
Art/design: Occasionally the theme of the Supplement gets in the way of clarity of the page but it does not detract enough to make this entry difficult to use.
Usability: This is an excellent tool for anyone who wants to get in to Hex Crawl Mechanics or simply basic island generation to further populate their Pirate Borg setting. Examples are included for those who might be new to this style and represent the material well.
Product Link: Itch.io PDF
Content: Contains all the information you will need to generate an Island Map for Pirate Borg alongside a useful Hex Map Download to get you started.
Writing: Simply written to allow for maximum usefulness to the Harbourmaster, this supplement comes with the Tables you need to create with and lets the Harbourmaster interpret them as they need.
Art/design: Occasionally the theme of the Supplement gets in the way of clarity of the page but it does not detract enough to make this entry difficult to use.
Usability: This is an excellent tool for anyone who wants to get in to Hex Crawl Mechanics or simply basic island generation to further populate their Pirate Borg setting. Examples are included for those who might be new to this style and represent the material well.
Product Link: Itch.io PDF
Kingdom of Poco
Concept:Somewhere on this island,
there is a chest full of GOLD.
But you need to live long enough to find it and escape.
All animals on this island tasted human flesh.
Content: Survive bloody carnage in this system-neutral module inspired by Pirate Borg.
Created for #3po3 game jam.
PDF $2.00 - Pay what you want
there is a chest full of GOLD.
But you need to live long enough to find it and escape.
All animals on this island tasted human flesh.
Content: Survive bloody carnage in this system-neutral module inspired by Pirate Borg.
Created for #3po3 game jam.
PDF $2.00 - Pay what you want
Publisher: Michał Polak
Klabautermann
Concept: A Haunting for your Crews Ship
Content: Six Pages defining a series of random tables to build a Haunt for your Pirate crew culminating in the Stats for the dread beast you craft.
Writing: Evocatively written to fuel the Harbourmasters mind and provide an entertaining addition to any vessel. Several Tables guide you in the creating of your very own unique Klabautermann with which to saddle your crew. Will it be beneficial? Will it be vengeful? Will your crew figure out how to keep it in a good mood? Or will they suffers its wrath and anger the Haunt?
Art/design: Artwork is minimalist but does a good job conveying the mood and tone of the work, layout and design are clean/concise and do their jobs effectively.
Usability: This product can be anything from an entertaining diversion or mystery to be solved all the way up to a mascot for the crew to enjoy and learn about. It is quirky without being cumbersome.
Product Link: Itch.io Page
Content: Six Pages defining a series of random tables to build a Haunt for your Pirate crew culminating in the Stats for the dread beast you craft.
Writing: Evocatively written to fuel the Harbourmasters mind and provide an entertaining addition to any vessel. Several Tables guide you in the creating of your very own unique Klabautermann with which to saddle your crew. Will it be beneficial? Will it be vengeful? Will your crew figure out how to keep it in a good mood? Or will they suffers its wrath and anger the Haunt?
Art/design: Artwork is minimalist but does a good job conveying the mood and tone of the work, layout and design are clean/concise and do their jobs effectively.
Usability: This product can be anything from an entertaining diversion or mystery to be solved all the way up to a mascot for the crew to enjoy and learn about. It is quirky without being cumbersome.
Product Link: Itch.io Page
Legend of Starfall Isle: Treasure Map Series #1
Concept: Standing as the inaugural offering of the Series, Legend of Starfall Isle is the opening arc for your Pirate crew to uncover the mysteries and ancient secrets of Starfall Isle and perhaps retrieve the legendary Aetherblade.
Content: This offering boasts a fully fleshed out adventure for your crew, complete with new creatures to encounter and new maps to explore and a few new Game mechanics to add flavour to your adventure! It also comes with several new Maps for your Pirates to explore in both Keyed and Un-keyed styles for those that wish to offer Player Handouts or use them on a VTT.
Taken from Drive Thru RPG:
Embark on a quest that transcends time itself with "Legend of Starfall Isle," the inaugural installment in our Treasure Map Series. In the cryptic echoes of history, Starfall Isle emerges, a realm cloaked in the enigmatic aura of forgotten epochs. Here, within the cosmic tapestry, the legendary Aetherblade awaits – a sword forged in the crucible of a celestial cataclysm, shattering the very heavens.
Content: This offering boasts a fully fleshed out adventure for your crew, complete with new creatures to encounter and new maps to explore and a few new Game mechanics to add flavour to your adventure! It also comes with several new Maps for your Pirates to explore in both Keyed and Un-keyed styles for those that wish to offer Player Handouts or use them on a VTT.
Taken from Drive Thru RPG:
Embark on a quest that transcends time itself with "Legend of Starfall Isle," the inaugural installment in our Treasure Map Series. In the cryptic echoes of history, Starfall Isle emerges, a realm cloaked in the enigmatic aura of forgotten epochs. Here, within the cosmic tapestry, the legendary Aetherblade awaits – a sword forged in the crucible of a celestial cataclysm, shattering the very heavens.
Key Features:
- Mystical Quest: Uncover the secrets of Starfall Isle, guided by weathered maps and a journal that chronicles the discovery of the island's hidden wonders. Explore the Astral Nexus, a dungeon on windswept plateau where the Aetherblade, a weapon of untold might, found its sanctuary.
- Diverse Maps: Navigate the high seas and decipher the clues of a nautical map, follow a meticulously detailed treasure map leading to the Astral Nexus, engage in a thrilling boss battle on a comprehensive battle map of the island in Crater Lake, and descend into the depths of the Astral Nexus with a detailed dungeon map.
- Unique Enemies and Bosses: Confront otherworldly adversaries and formidable bosses that guard the secrets of Starfall Isle. From astral revenants to eldritch treants, each encounter promises a unique challenge that will test the mettle of even the most seasoned adventurers.
- Hex Crawling and Dungeon Crawling Rules: Experience the excitement of exploration with rules for hex crawling, navigating the unpredictable astral currents, and dungeon crawling, delving into the mysteries of the Astral Nexus with every step.
- The Aetherblade: Discover the legendary Aetherblade, a cosmic weapon with the power to reshape destinies. Wield its might and face the consequences of tampering with forces that transcend mortal understanding.
- Bountiful Treasure: Seek the riches that await those brave enough to unravel the island's mysteries. From hidden caches to cosmic artifacts, the treasures of Starfall Isle are as varied as they are valuable.
Whether you're a seasoned game master or a group of adventurers setting sail for the first time, "Legend of Starfall Isle" promises a tabletop experience that blends high fantasy, cosmic horror, and nautical pirate adventure. Will you uncover the secrets of the Astral Nexus, or will the mysteries of Starfall Isle remain shrouded in the mists of time? The legend is yours to unfold.
Writing: LoSI is easily formatted for reading with properly delineated Sections to guide you as the Harbourmaster. It is also presented with specific entries to assist the HM in conveying Scenes and Settings while also offering the HM ideas on how to interact with the group should they need it. Included is a Bestiary of new Creatures for your Pirates to Encounter as well! Additionally there are new Rules for a Harbourmaster to explore with a Section relating to Madness (a topic that is relevant to this Adventure in particular) as well as a potential new game mechanic for training or levelling up and more information about Dungeon and Hex Crawls are also provided.
Art/design: Artistically the Adventure is well provided for, all of the Maps offered are of excellent quality and potential Player Handouts should not be difficult or taxing to most any home printer. LoSI has a beautiful cover piece that is quite eye catching. Perhaps the only mis-step in the Product is the formatting of the Beastiary section as it is occasionally not conducive to easy reading with Page Breaks interrupting the flow here and there.
Usability: Definitely a solid adventure for a Pirate Crew to embark upon that will provide you with a significant number of Game Sessions to fully explore. Should the forthcoming portions of this Series be of the same quality then this would make a fine Epic Quest for a Pirate Crew to set sail for.
Format: Watermarked PDF $3.99
Product Link: Legend of Starfall Isle: Treasure Map Series #1
Writing: LoSI is easily formatted for reading with properly delineated Sections to guide you as the Harbourmaster. It is also presented with specific entries to assist the HM in conveying Scenes and Settings while also offering the HM ideas on how to interact with the group should they need it. Included is a Bestiary of new Creatures for your Pirates to Encounter as well! Additionally there are new Rules for a Harbourmaster to explore with a Section relating to Madness (a topic that is relevant to this Adventure in particular) as well as a potential new game mechanic for training or levelling up and more information about Dungeon and Hex Crawls are also provided.
Art/design: Artistically the Adventure is well provided for, all of the Maps offered are of excellent quality and potential Player Handouts should not be difficult or taxing to most any home printer. LoSI has a beautiful cover piece that is quite eye catching. Perhaps the only mis-step in the Product is the formatting of the Beastiary section as it is occasionally not conducive to easy reading with Page Breaks interrupting the flow here and there.
Usability: Definitely a solid adventure for a Pirate Crew to embark upon that will provide you with a significant number of Game Sessions to fully explore. Should the forthcoming portions of this Series be of the same quality then this would make a fine Epic Quest for a Pirate Crew to set sail for.
Format: Watermarked PDF $3.99
Product Link: Legend of Starfall Isle: Treasure Map Series #1
Meanwhile... Somewhere, Deep in the Dark Caribbean
Concept: Solo Micro Dungeon Crawl
Content: Meanwhile presents a Solo Dungeon Crawl using a Standard deck of 52 Cards as your decision maker in both dungeon design and content.
Writing: Throughout this supplement the writing is very consistent and leaves the user with enough room for interpretation while still setting a solid mood/theme.
Art/design: Artwork is solid throughout and minimalist for the most part provided by the Author, Aaron Best with some photography by Bill North
Usability: Meanwhile is a great way for anyone who wants to enjoy some rum soaked adventure in the Pirate Borg setting to do so without need to find a group. Cards provide enough randomization for several adventures and could even then be used to run that same adventure for a Group with the created assets.
Product Link: Itch.io PDF
Content: Meanwhile presents a Solo Dungeon Crawl using a Standard deck of 52 Cards as your decision maker in both dungeon design and content.
Writing: Throughout this supplement the writing is very consistent and leaves the user with enough room for interpretation while still setting a solid mood/theme.
Art/design: Artwork is solid throughout and minimalist for the most part provided by the Author, Aaron Best with some photography by Bill North
Usability: Meanwhile is a great way for anyone who wants to enjoy some rum soaked adventure in the Pirate Borg setting to do so without need to find a group. Cards provide enough randomization for several adventures and could even then be used to run that same adventure for a Group with the created assets.
Product Link: Itch.io PDF
Mermaids Island & The Secrets of The Forgotten Arcanum
Concept: Dive into a world of adventure and mystery with 'Mermaids Island & The Secrets of The Forgotten Arcanum.' This role-playing game supplement offers a wealth of content that will breathe life into your tabletop campaigns.
Content:
Content:
- Mermaids Island: Explore the hex-crawl of Mermaids Island, a place where secrets and untold mysteries await. This book provides you with rules and tools to run a compelling hex-crawl campaign. Discover different regions, each with its unique flavor and challenges. Uncover points of interest that will pique your players' curiosity, and let their imaginations run wild with adventure seeds that promise new quests and stories waiting to be told.
- Coral Haven: The heart of civilization on Mermaids Island, Coral Haven is a bustling coastal village teeming with colorful characters. A list of notable NPCs awaits you, each with their own unique stories and secrets. Engage with these characters to unravel the island's mysteries or forge alliances for your quests.
- Wandering Monsters: Mermaids Island is a dynamic and ever-changing place. Keep your players on their toes with d10 easy and hard wandering monster charts for each region. From the verdant jungles to the scorching deserts, you'll find a plethora of creatures and challenges to confront.
- The Forgotten Arcanum: At the core of this supplement lies the enigmatic Forgotten Arcanum, a labyrinthine mansion once belonging to the legendary wizard Zephyrus Mortemar. Uncover the primary quest of Mermaids Island as you explore its winding and branching corridors, solve intricate puzzles, navigate deadly traps, and face off against its guardians. Will you be the one to solve the centuries-old mystery shrouding this arcane masterpiece? As you journey deeper into this forsaken mansion, you'll discover untold rewards and unimaginable challenges, making 'The Forgotten Arcanum' a true test of wit and courage.
Writing: This sizable supplement comes with Rules on how to run the Dungeoncrawl aspects as well as an overworld Hexcrawl alongside a comprehensive list of NPCs, Wandering Monster Charts to populate your adventure with over 100 varietal Monsters and provides further plot and adventure hooks to use once the main content of the game is completed. Adventure seeds are also implemented for the inevitable instances where your Players decide to deviate from the storyline as well as a host of new Relics for you to seed throughout their gameplay. There is also a custom "Boss Mosnter" called The Vereskarian for them to discover and challenge.
Art/design: Art and Layout are done by Galatic Funk Creations
Usability: This sizable Supplement to Pirate Borg (80 Pages) can easily serve as the beginning of a Campaign or be dropped in to an existing campaign as a substantial adventure site. With both the Dungeon and Hex Crawling aspects of the game presented with useful rules it can keep any Pirate Crew busy for an extended length of time.
Format: Watermarked PDF $10.00
Product Link: Mermaids Island & The Secrets of The Forgotten Arcanum
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