Rules for Faction Bound Classes
Concept: Want more major faction engagement in your Pirate Borg games? Interested in harnessing the power of a major nation, cult, or power when you take a class?
Content: These are a few simple guidelines to flesh out faction interaction, and to allow players to take positions with those factions via pc class.
Writing: Very cleanly written for a subject often considered obtuse or complex by many Players.
Art/design: Lovely blending of the artwork and the layout has been done with this product allowing both to take equal share of the attention without interfering with one another.
Usability: If your Players are keen to dabble in the political landscape of The Dark Caribbean and you are not sure how to make that work currently then this Supplement is a great guide for you to do so.
Product Link: Itch.io Page
Content: These are a few simple guidelines to flesh out faction interaction, and to allow players to take positions with those factions via pc class.
Writing: Very cleanly written for a subject often considered obtuse or complex by many Players.
Art/design: Lovely blending of the artwork and the layout has been done with this product allowing both to take equal share of the attention without interfering with one another.
Usability: If your Players are keen to dabble in the political landscape of The Dark Caribbean and you are not sure how to make that work currently then this Supplement is a great guide for you to do so.
Product Link: Itch.io Page